Worlds & Moons
Build the world before the map.
A world in Talmaara is a real container: its own calendar, its own map, its own lore, and its own stretch of the timeline.
More than a folder name
Create a planet and it comes with the things a planet needs. Give it a calendar. Give it moons, with cycles of their own. Give it a map, and the lore that fills it.
Everything you add is stamped to that world, so nothing bleeds between them.
Build as many as the story needs
A single kingdom or a whole system of inhabited worlds. They each keep their own time, and they all still share one timeline, so you never lose track of what happened first.